AEE 1.0.0 — physically accurate environment simulation for Arma 3

AEE Documentation
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AEE

ACE Environment Extended — physically accurate environment simulation for Arma 3

  • Elevation lapse rates and diurnal temperature cycles, terrain microclimate, true air density.
  • Thermal and physiological effects, optics, mobility, maritime state, radio propagation, atmospheric events.
  • Standalone: requires only CBA_A3. Deterministic across machines.

Explore the modules

Physics

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Atmosphere

Pressure, humidity, wind, fog, clouds, turbulence, icing, lightning, microbursts, and pressure trends.

Module reference »

Temperature

Solar-elevation diurnal model, lapse rate, surface effects, wind chill, heat index, WBGT, water temperature, and thermal crossover.

Physics »

Ballistics

True air density from temperature, pressure, and humidity, with crosswind and Coriolis deflection.

Formulas »

Optics

Glare, mirage, thermal contrast, rain and dew on optics, snow blindness, heat shimmer, and atmospheric seeing.

Module reference »

Mobility

Engine derating, helicopter lift, traction, mud accretion, soil bearing strength, and route degradation.

Module reference »

Maritime

Sea state on the Beaufort scale, wave height, tides, and compass deviation.

Module reference »

Physiology

UV index, heat acclimatisation, dehydration, battery derating, scent dispersion, and altitude adaptation.

Module reference »

Radio

VHF, UHF, and HF propagation under atmospheric conditions.

Module reference »

Environment

Koppen biomes, seasonal foliage, snow, crop and fire risk, floods, avalanches, dust, CBRN persistence, and lunar illumination.

Module reference »

Get Started

Advanced Environment Extension - GPL-2.0-or-later

 
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Version 1.0.0